Sunday 30 April 2017

John Barrett (biped Character)


I made this specifically for a graduation show.

A biped character, modelled, textured and rigged.


I also tried a different way of rigging the face. Instead of using the usual method involving 
set driven keys, I used separate controls for eyes, eyebrows, cheeks and lips


Here's a rendered image with the new Arnold Renderer for Maya.


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